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SuperDex Physics C++ API
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Prefab parameters for a RigidSphericalJointConstraintParams. More...
#include <mochi_prefab.h>
Public Attributes | |
| DynamicString | actorNameA {} |
| Name or hierarchy path identifying rigid actor A. | |
| DynamicString | actorNameB {} |
| Name or hierarchy path identifying rigid actor B. | |
| Public Attributes inherited from superdex::RigidSphericalJointConstraintParams | |
| ActorHandle | actorA {} |
| Actor handle identifying rigid actor A. | |
| ActorHandle | actorB {} |
| Actor handle identifying rigid actor B. | |
| Real3 | localPosA {} |
| Joint position [m] for rigid actor A in actor A's local frame. | |
| Real3 | localPosB {} |
| Joint position [m] for rigid actor B in actor B's local frame. | |
| Public Attributes inherited from superdex::ConstraintParams | |
| real | damping = 0_r |
| Constraint damping coefficient. | |
| real | saturation = -1_r |
| Saturation distance [m] or angle [rad]. | |
| real | stiffness = 1e6_r |
| Constraint stiffness coefficient. | |
Additional Inherited Members | |
| Public Member Functions inherited from superdex::ConstraintParams | |
| bool | operator== (ConstraintParams const &) const =default |
Prefab parameters for a RigidSphericalJointConstraintParams.
Definition at line 176 of file mochi_prefab.h.
| DynamicString superdex::prefab::RigidSphericalJointConstraintPrefab::actorNameA {} |
Name or hierarchy path identifying rigid actor A.
Definition at line 177 of file mochi_prefab.h.
| DynamicString superdex::prefab::RigidSphericalJointConstraintPrefab::actorNameB {} |
Name or hierarchy path identifying rigid actor B.
Definition at line 178 of file mochi_prefab.h.