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SuperDex Physics C++ API
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Prefab parameters for a DeformableNodeToDeformableNodeConstraintParams. More...
#include <mochi_prefab.h>
Public Attributes | |
| DynamicString | actorNameA {} |
| Name or hierarchy path identifying deformable actor A. | |
| DynamicString | actorNameB {} |
| Name or hierarchy path identifying deformable actor B. | |
| Public Attributes inherited from superdex::DeformableNodeToDeformableNodeConstraintParams | |
| ActorHandle | actorA {} |
| Actor handle identifying deformable actor A. | |
| ActorHandle | actorB {} |
| Actor handle identifying deformable actor B. | |
| bool | findClosest = false |
| Whether to automatically select a boundary node on each actor. | |
| int | nodeIndexA = -1 |
| Node index in deformable actor A's reference simulation mesh, as returned by Actor::GetMesh. | |
| int | nodeIndexB = -1 |
| Node index in deformable actor B's reference simulation mesh, as returned by Actor::GetMesh. | |
| Public Attributes inherited from superdex::ConstraintParams | |
| real | damping = 0_r |
| Constraint damping coefficient. | |
| real | saturation = -1_r |
| Saturation distance [m] or angle [rad]. | |
| real | stiffness = 1e6_r |
| Constraint stiffness coefficient. | |
Additional Inherited Members | |
| Public Member Functions inherited from superdex::ConstraintParams | |
| bool | operator== (ConstraintParams const &) const =default |
Prefab parameters for a DeformableNodeToDeformableNodeConstraintParams.
Definition at line 186 of file mochi_prefab.h.
| DynamicString superdex::prefab::DeformableNodeToDeformableNodeConstraintPrefab::actorNameA {} |
Name or hierarchy path identifying deformable actor A.
Definition at line 188 of file mochi_prefab.h.
| DynamicString superdex::prefab::DeformableNodeToDeformableNodeConstraintPrefab::actorNameB {} |
Name or hierarchy path identifying deformable actor B.
Definition at line 189 of file mochi_prefab.h.