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SuperDex Physics C++ API
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Prefab parameters for a DeformableNodePositionConstraintParams. More...
#include <mochi_prefab.h>
Public Member Functions | |
| bool | operator== (DeformableNodePositionConstraintPrefab const &) const =default |
| Public Member Functions inherited from superdex::DeformableNodePositionConstraintParams | |
| bool | operator== (DeformableNodePositionConstraintParams const &) const =default |
| Public Member Functions inherited from superdex::ConstraintParams | |
| bool | operator== (ConstraintParams const &) const =default |
Public Attributes | |
| DynamicString | actorName {} |
| Name or hierarchy path identifying the deformable actor. | |
| Public Attributes inherited from superdex::DeformableNodePositionConstraintParams | |
| ActorHandle | actor {} |
| Actor handle identifying the deformable actor. | |
| int | nodeIndex = -1 |
| Node index in the deformable actor's reference simulation mesh, as returned by Actor::GetMesh. | |
| Real3 | position {} |
| Target position for the node in world frame [m]. | |
| Public Attributes inherited from superdex::ConstraintParams | |
| real | damping = 0_r |
| Constraint damping coefficient. | |
| real | saturation = -1_r |
| Saturation distance [m] or angle [rad]. | |
| real | stiffness = 1e6_r |
| Constraint stiffness coefficient. | |
Prefab parameters for a DeformableNodePositionConstraintParams.
Definition at line 214 of file mochi_prefab.h.
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default |
| DynamicString superdex::prefab::DeformableNodePositionConstraintPrefab::actorName {} |
Name or hierarchy path identifying the deformable actor.
Definition at line 215 of file mochi_prefab.h.