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SuperDex Physics C++ API
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Runtime handle to a loaded nested prefab (the resolved target of a prefab::PrefabReference). More...
#include <mochi_handle_inl.h>
Runtime handle to a loaded nested prefab (the resolved target of a prefab::PrefabReference).
It encapsulates a smart pointer to prefab::ScenePrefab.
Definition at line 72 of file mochi_handle_inl.h.