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SuperDex Physics C++ API
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Specialized handle types. More...
Classes | |
| struct | superdex::ActorHandle |
| Unique identifier for an Actor within a Scene. More... | |
| struct | superdex::CallbackHandle |
| Unique identifier for a callback registration within a Scene. More... | |
| struct | superdex::ConstraintHandle |
| Unique identifier for a Constraint within a Scene. More... | |
| struct | superdex::PrefabHandle |
| Runtime handle to a loaded nested prefab (the resolved target of a prefab::PrefabReference). More... | |
| struct | superdex::QueryHandle |
| Unique identifier for a query within a Scene. More... | |
| struct | superdex::SceneHandle |
| Unique identifier for a Scene within a Context. More... | |
| struct | superdex::ShapeHandle |
| Handle to a shape (mesh, sphere, plane, etc.) within a Context. More... | |
| struct | superdex::StateHandle |
| Unique identifier for a captured simulation state within a Scene. More... | |
Specialized handle types.