Blending data for one source shape within a soft skinned mesh.
More...
#include <mesh_data.h>
Blending data for one source shape within a soft skinned mesh.
- See also
- BlendingDataView
Definition at line 44 of file mesh_data.h.
◆ BlendingData() [1/2]
| superdex::BlendingData::BlendingData |
( |
| ) |
|
|
default |
◆ BlendingData() [2/2]
◆ operator!=()
| bool superdex::BlendingData::operator!= |
( |
BlendingData const & | other | ) |
const |
|
default |
◆ operator==()
| bool superdex::BlendingData::operator== |
( |
BlendingData const & | other | ) |
const |
|
default |
◆ indices
Indices for blending. Size = numNodes * 2.
Definition at line 55 of file mesh_data.h.
◆ sourceShape
Name of the soft source shape.
Definition at line 54 of file mesh_data.h.
◆ weights
Weights for blending Size = numNodes * 2.
Definition at line 56 of file mesh_data.h.
The documentation for this struct was generated from the following files: