SuperDex Physics C++ API
Loading...
Searching...
No Matches
mochi_handle.h File Reference
#include <cstdint>
#include <mochi_physics/cpp_api/mochi_handle_inl.h>

Go to the source code of this file.

Classes

struct  superdex::ActorHandle
 Unique identifier for an Actor within a Scene. More...
struct  superdex::CallbackHandle
 Unique identifier for a callback registration within a Scene. More...
struct  superdex::ConstraintHandle
 Unique identifier for a Constraint within a Scene. More...
struct  superdex::Handle
 Generic 64-bit handle providing base functionality for strongly-typed handles. More...
struct  superdex::QueryHandle
 Unique identifier for a query within a Scene. More...
struct  superdex::SceneHandle
 Unique identifier for a Scene within a Context. More...
struct  superdex::StateHandle
 Unique identifier for a captured simulation state within a Scene. More...

Namespaces

namespace  superdex

Variables

constexpr uint64_t superdex::kInvalidHandle = 0
 Default value for an invalid handle.