#include <sphere.h>
Definition at line 35 of file sphere.h.
◆ Sphere() [1/4]
| superdex::Sphere::Sphere |
( |
| ) |
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inlinedefault |
◆ Sphere() [2/4]
| superdex::Sphere::Sphere |
( |
Vec4r | center, |
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real | radius ) |
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inline |
◆ Sphere() [3/4]
| superdex::Sphere::Sphere |
( |
Real3 const & | center, |
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real | radius ) |
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inline |
◆ Sphere() [4/4]
| superdex::Sphere::Sphere |
( |
Vec4r | packedCenterAndRadius | ) |
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inline |
◆ GetCenter()
| Real3 superdex::Sphere::GetCenter |
( |
| ) |
const |
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inlinenodiscard |
◆ GetRadius()
| real superdex::Sphere::GetRadius |
( |
| ) |
const |
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inlinenodiscard |
◆ operator!=()
| bool superdex::Sphere::operator!= |
( |
Sphere const & | other | ) |
const |
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default |
◆ operator==()
| bool superdex::Sphere::operator== |
( |
Sphere const & | other | ) |
const |
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default |
◆ VGetCenter()
| Vec4r superdex::Sphere::VGetCenter |
( |
| ) |
const |
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inlinenodiscard |
◆ VGetPacked()
| Vec4r superdex::Sphere::VGetPacked |
( |
| ) |
const |
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inlinenodiscard |
◆ center
| Real3 superdex::Sphere::center {} |
Center of the sphere [m].
Definition at line 37 of file sphere.h.
◆ radius
| real superdex::Sphere::radius {} |
Radius of the sphere [m].
Definition at line 38 of file sphere.h.
The documentation for this class was generated from the following file: