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SuperDex Physics C++ API
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Line primitives for debug visualization. More...
#include <mochi_structs.h>
Public Member Functions | |
| bool | operator== (DebugDrawLineVertices const &) const =default |
Public Attributes | |
| Span< Color const > | colors |
| Line vertex colors. | |
| Span< Real3 const > | positions |
| Line vertex positions [m] in world frame. | |
Line primitives for debug visualization.
Vertices are stored as a line list: every two consecutive vertices form one line segment (positions[0]–positions[1] is the first segment, positions[2]–positions[3] is the second, and so on). The total number of line segments is half the size of positions.
Definition at line 623 of file mochi_structs.h.
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default |
Line vertex colors.
Definition at line 626 of file mochi_structs.h.
Line vertex positions [m] in world frame.
Definition at line 624 of file mochi_structs.h.