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SuperDex Physics C++ API
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#include "../utils/mochi_physics_macros.h"#include "mochi_handle.h"#include "mochi_structs.h"#include <mochi_core/geometry/aabb.h>#include <mochi_core/geometry/model_data.h>#include <mochi_core/utils/debug.h>#include <mochi_core/utils/error.h>#include <mochi_core/utils/log.h>#include <mochi_core/utils/nd_array.h>#include <mochi_core/utils/span.h>#include <mochi_core/utils/transform_rt.h>#include <string_view>#include "mochi_context_inl.h"Go to the source code of this file.
Classes | |
| class | superdex::Context |
| Main entry point for SuperDex Physics simulation. More... | |
Namespaces | |
| namespace | superdex |
Functions | |
| Context * | superdex::CreateContext (int numWorkerThreads=-1) |
| Initialize SuperDex Physics by creating a Context object. | |
| void | superdex::DestroyContext (Context *context) |
| Shut down SuperDex Physics by destroying the Context object. | |