#include <transform_rt.h>
Definition at line 34 of file transform_rt.h.
◆ TransformRT() [1/6]
| superdex::TransformRT::TransformRT |
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default |
◆ TransformRT() [2/6]
| superdex::TransformRT::TransformRT |
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Quaternion const & | rotation, |
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Vec4r | translation ) |
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inlineexplicit |
◆ TransformRT() [3/6]
| superdex::TransformRT::TransformRT |
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Quaternion const & | rotation, |
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Real3 const & | translation ) |
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inlineexplicit |
◆ TransformRT() [4/6]
| superdex::TransformRT::TransformRT |
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Quaternion const & | rotation | ) |
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inlineexplicit |
◆ TransformRT() [5/6]
| superdex::TransformRT::TransformRT |
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Vec4r | translation | ) |
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inlineexplicit |
◆ TransformRT() [6/6]
| superdex::TransformRT::TransformRT |
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Real3 const & | translation | ) |
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inlineexplicit |
◆ FromOrthoNormal()
◆ FromOrthoNormalTranspose()
◆ GetRotation()
| Quaternion const & superdex::TransformRT::GetRotation |
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const |
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inlinenodiscard |
◆ GetTranslation()
| Real3 superdex::TransformRT::GetTranslation |
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const |
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inlinenodiscard |
◆ Identity()
◆ operator!=()
| bool superdex::TransformRT::operator!= |
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TransformRT const & | rhs | ) |
const |
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inlinenodiscard |
◆ operator*()
◆ operator*=()
◆ operator==()
| bool superdex::TransformRT::operator== |
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TransformRT const & | rhs | ) |
const |
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inlinenodiscard |
◆ SetRotation()
| void superdex::TransformRT::SetRotation |
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Quaternion const & | rotation | ) |
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inline |
◆ SetTranslation() [1/2]
| void superdex::TransformRT::SetTranslation |
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Real3 | translation | ) |
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inline |
◆ SetTranslation() [2/2]
| void superdex::TransformRT::SetTranslation |
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Vec4r | translation | ) |
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inline |
◆ TransformDirection() [1/2]
| Real3 superdex::TransformRT::TransformDirection |
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Real3 const & | dir | ) |
const |
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inlinenodiscard |
◆ TransformDirection() [2/2]
| Vec4r superdex::TransformRT::TransformDirection |
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Vec4r const & | dir | ) |
const |
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inlinenodiscard |
◆ TransformDirectionInverse() [1/2]
| Real3 superdex::TransformRT::TransformDirectionInverse |
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Real3 const & | dir | ) |
const |
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inlinenodiscard |
◆ TransformDirectionInverse() [2/2]
| Vec4r superdex::TransformRT::TransformDirectionInverse |
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Vec4r const & | dir | ) |
const |
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inlinenodiscard |
◆ TransformPoint() [1/2]
| Real3 superdex::TransformRT::TransformPoint |
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Real3 const & | pt | ) |
const |
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inlinenodiscard |
◆ TransformPoint() [2/2]
| Vec4r superdex::TransformRT::TransformPoint |
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Vec4r const & | pt | ) |
const |
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inlinenodiscard |
◆ TransformPointInverse() [1/2]
| Real3 superdex::TransformRT::TransformPointInverse |
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Real3 const & | pt | ) |
const |
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inlinenodiscard |
◆ TransformPointInverse() [2/2]
| Vec4r superdex::TransformRT::TransformPointInverse |
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Vec4r const & | pt | ) |
const |
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inlinenodiscard |
◆ VGetTranslation()
| Vec4r superdex::TransformRT::VGetTranslation |
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const |
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inlinenodiscard |
The documentation for this class was generated from the following files: